Pirate

Ship's Ahoy, there, ...
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Chris Tolworthy

descriçao...
Gears of war

Runaway

coming soon, ...
Pirate

We’re a two member team, who looks to give our readers solutions, news and present games from the gaming world of various platforms . We apologize for both blogs' constant changes, but we are in the initial phase and we're constantly looking for the best. We await you suggestions. Thank You.

scummvm

10-04-09

Runaway 3

10-04-09

Soon on Game Wiz Chronicles

Publicada por ByTheSeaside

I am currently playing a few games to bring you their walkthroughs, as their sequels await release. However, there will be a full article on Ankh, which has come out on Europe as a PC point-and-click adventure, but as to which I, at the moment, could not confirm it was already released on the US or if not, when it will be. All I know is we'll see the likes of Ankh again soon on DS. This seems to be an adventure much in the likes of Broken Sword and Monkey Island as regards to graphics. The rest I'll know after I've played it a while and since its sitting on my desk, you won't have to wait long. I can tell this much it’s an adventure set in Egypt which sounds awesome just to think about the possibilities of story and graphic exploitation.





The story line is quite amusing:
"Egypt. A long time ago…After a forbidden party in a pyramid, young Assil gets struck by a horrible death curse."

Though this is the first game of the series there are Ankh: Heart of Osiris and Battle of the Gods, both already released in Europe. But I’ll come back tonight or early in the morning to let you know some more about this game series.

See you soon.

SCUMMVM CONFIGURATION TUTORIAL

Publicada por José Ferreira


I am going to perform a small walkthrough for SCUMMVM’s configuration, as promised in the ScummVM Tutorial post.

When we load a game, we are confronted with a small window with raw and serrated graphics, sometimes without any sound and quite poorly presented.

Now that we’ve got our game, select "options".




In the new menu, we can configure several aspects:


GRAPHICS






Allows us to change the renderization mode of the game. There are used filters to improve the game’s look. The next image you can compare the different resolutions as you change filter.





"Render Mode"
Indicated for low resolution screens, which I honestly doubt that there are still around, let alone being used.

"Aspect Ratio Correction"
Nowadays, we have 4:3 and 16:9 wide screens, the later are the more recent. If we load a game without this option selected, the image gets stretched, so always keep this option chosen, because this games are written for 4:3 screens.

"Full Screen mode"
To change to Full Screen, but you can also from within the game press ALT+ENTER.

Actually, during game play, you can use ALT+F5 for the menu to save the game, load sound, alter it or even change game speed.





"Áudio"
This option is quite simple, just leave Music Driver and Output rate as Default, for ScummVM will adopt your Windows settings.

Below in Text and Speech, select whether you want the game with subtitles, spoken or with both (provided the game you’re playing has this option).





"Midi"
MIDI MUSIC don’t select, because you’ll have full PC sound.





"Path"
Here you’ll choose the paths:

Save Path: Where game progress will be saved BY ScummVM and NOT within the game itself.

Extra Path:Path where the extra archives of the games will be kept, such as translations, …

Theme Path: Path for ScummVM’s themes.





"Misc"
ScummVM’s use layout choice in button THEME.
The Autosave option, which allows, in game Play, that it automatically saves the game progress every five minutes.

This ends the configuration process, now press OK and PLAY!





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Max Payne 3 - The Return

Publicada por José Ferreira


When Remedy launched Max Payne back in 2001, amazed the world with a game of solid and amusing shooting, unbelievable graphics, bullet-time effects and a melancholic atmosphere unseen in the genre. The story of the cop whom has lost everything and goes out on a vengeance quest might not have been one of the most original, but the way the narrative unfolded was great enough to reach a mark in gaming history. Two years after, the sequel improved the basis of the original game, keeping all characteristics of the series untouched.
In 2010 the new Max Payne will be released by Rockstar, from GTA and Bully, who shocked the world by trading the shadowy New York for the mazes of Brazil’s São Paulo slums.






Max Payne 3 gives us a very different man from that beautiful character we used to know. The new Max is older e tougher, marked with the scars of his downfall, even though he still is a man of violent action. The world around him moved on and so did he.





In case you’re wondering just how much has Max Payne changed, all you have to do is to check out the pictures from the game in this article. The bald and bearded man in the cover has little resemblance with the lead of the previous two games of the franchise. He aged so much after the events taken place in Max Payne 2, that if it weren’t for this game’s title, there was no way we would recognize him.





The third chapter of this saga takes the hero where he’s never been, while perfections the action that created its great reputation to begin with.





Regardless of the set, the essence of the Max Payne’s experience are the fights, filled with exciting shootings in slow motion. In fact, Bullet-time mechanics is so well done and successful in the first games that were adopted by several other games of the genre in the past eight years.





In several ways, Max Payne 3 is the type of game quite near to Rockstar own style; matching ultra-violent action with dark and real themes in dramatic and original ways.




Game Producer: Rockstar
Distributor: Rockstar/Take-Two
Genre: Ação / TPS
Released date: Early 2010
Plataforms: Xbox 360 e Playstation 3

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CSI: DEADLY INTENT PREVIEW

Publicada por ByTheSeaside





Ubisoft is launching another CSI game based on the CBS’ Las Vegas series. Named CSI: DEADLY INTENT, it will allow to explore five different crime scenes, written by the TV show writers. The games immersive atmosphere is quite an experience and possible thanks to a new rendering software engine and the lip sync with the voices of the actors from the show.

As a CSI detective you’ll have to discover hidden evidence and items relevant to the case at hand, dust for fingerprints, perform lab analysis; such as microscopic and DNA analysis. In order to substantiate your conclusions and better perform interviews and interrogations on suspects. Thus, solving the five murder cases and bringing the assassins to justice.

CSI: Deadly Intent will be available on 20th October for Pc, Xbox360, Wii and DS.


Screenshots & Wallpaper






















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SCUMMVM PC TUTORIAL

Publicada por José Ferreira


Today I am going demonstrate How To Use ScummVM for Windows. I know lots of you are having trouble getting to work. The version I am going to post is exclusively for Windows ver. X86. For those of you who don’t understand what this means, it is compatible with Windows 98, Windows NT, Millennium, and XP 32 bits, Home Edition or Pro.


This post will consist in a step-by-step tutorial, hence being numbered. You should watch the numbers carefully as it will be easier to understand.

1º In ScummVM site’s section of downloads, Select Windows zipfile, as shown:






2º Next, Save the File. Save it in Desktop to facilitate.





3º After the File Transference is over, select "Open". In case the download Windows closes, due to “close this dialogue box when file transfer is over” being selected, minimize all open Windows, Click the file downloaded and select “open”.





4º Since I have Winrar in my pc, which is a file compression/decompression software, our file will be view in it. Select “Extract to”.
If you have another software, like WinZip, the procedure is the same.





5º Another dialogue box appears asking to specify the path of file extraction; Select desktop: in folder view add "\scummvm", as shown:





6º Now that our program is ready to run, let’s download a game using the same procedures. For that, return to ScummVM page and choose a game:





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7º Save it in the Desktop.





8º Open it.





9º Extract to Desktop.





10º Go to Desktop, select ScummVM folder and run program ScummVM.exe.





11º ScummVM interface appears and select “add game”.





12º Now there’s a windows asking to locate the game, so choose "go up".





13º Now there’s the list of folders in my desktop, one being the game folder. Select folder bass-cd-1.2 and click "choose".
A new window pops up and click OK.





14º Our game is now loaded.To play press start.





In the next post, I am going to show you How to Configure ScummVM, Like running it in Full Screen mode, configure Sound and Graphics, etc.
I hope you guys enjoy this. If you have any suggestions or questions, don’t hesitate to post.







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