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We’re a two member team, who looks to give our readers solutions, news and present games from the gaming world of various platforms . We apologize for both blogs' constant changes, but we are in the initial phase and we're constantly looking for the best. We await you suggestions. Thank You.

scummvm

10-04-09

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Showing posts with label ScummVM. Show all posts
Showing posts with label ScummVM. Show all posts

SCUMMVM CONFIGURATION TUTORIAL

Publicada por José Ferreira


I am going to perform a small walkthrough for SCUMMVM’s configuration, as promised in the ScummVM Tutorial post.

When we load a game, we are confronted with a small window with raw and serrated graphics, sometimes without any sound and quite poorly presented.

Now that we’ve got our game, select "options".




In the new menu, we can configure several aspects:


GRAPHICS






Allows us to change the renderization mode of the game. There are used filters to improve the game’s look. The next image you can compare the different resolutions as you change filter.





"Render Mode"
Indicated for low resolution screens, which I honestly doubt that there are still around, let alone being used.

"Aspect Ratio Correction"
Nowadays, we have 4:3 and 16:9 wide screens, the later are the more recent. If we load a game without this option selected, the image gets stretched, so always keep this option chosen, because this games are written for 4:3 screens.

"Full Screen mode"
To change to Full Screen, but you can also from within the game press ALT+ENTER.

Actually, during game play, you can use ALT+F5 for the menu to save the game, load sound, alter it or even change game speed.





"Áudio"
This option is quite simple, just leave Music Driver and Output rate as Default, for ScummVM will adopt your Windows settings.

Below in Text and Speech, select whether you want the game with subtitles, spoken or with both (provided the game you’re playing has this option).





"Midi"
MIDI MUSIC don’t select, because you’ll have full PC sound.





"Path"
Here you’ll choose the paths:

Save Path: Where game progress will be saved BY ScummVM and NOT within the game itself.

Extra Path:Path where the extra archives of the games will be kept, such as translations, …

Theme Path: Path for ScummVM’s themes.





"Misc"
ScummVM’s use layout choice in button THEME.
The Autosave option, which allows, in game Play, that it automatically saves the game progress every five minutes.

This ends the configuration process, now press OK and PLAY!





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SCUMMVM PC TUTORIAL

Publicada por José Ferreira


Today I am going demonstrate How To Use ScummVM for Windows. I know lots of you are having trouble getting to work. The version I am going to post is exclusively for Windows ver. X86. For those of you who don’t understand what this means, it is compatible with Windows 98, Windows NT, Millennium, and XP 32 bits, Home Edition or Pro.


This post will consist in a step-by-step tutorial, hence being numbered. You should watch the numbers carefully as it will be easier to understand.

1º In ScummVM site’s section of downloads, Select Windows zipfile, as shown:






2º Next, Save the File. Save it in Desktop to facilitate.





3º After the File Transference is over, select "Open". In case the download Windows closes, due to “close this dialogue box when file transfer is over” being selected, minimize all open Windows, Click the file downloaded and select “open”.





4º Since I have Winrar in my pc, which is a file compression/decompression software, our file will be view in it. Select “Extract to”.
If you have another software, like WinZip, the procedure is the same.





5º Another dialogue box appears asking to specify the path of file extraction; Select desktop: in folder view add "\scummvm", as shown:





6º Now that our program is ready to run, let’s download a game using the same procedures. For that, return to ScummVM page and choose a game:





7

7º Save it in the Desktop.





8º Open it.





9º Extract to Desktop.





10º Go to Desktop, select ScummVM folder and run program ScummVM.exe.





11º ScummVM interface appears and select “add game”.





12º Now there’s a windows asking to locate the game, so choose "go up".





13º Now there’s the list of folders in my desktop, one being the game folder. Select folder bass-cd-1.2 and click "choose".
A new window pops up and click OK.





14º Our game is now loaded.To play press start.





In the next post, I am going to show you How to Configure ScummVM, Like running it in Full Screen mode, configure Sound and Graphics, etc.
I hope you guys enjoy this. If you have any suggestions or questions, don’t hesitate to post.







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ScummVM

Publicada por José Ferreira


Here’s a piece of good news for all point-and-click adventurers, ScummVM will have a Chapter of its own, here on The Book of Adventure. If you are wondering what that can possibly be, keep on reading.

ScummVM (Script Creation Utility for Maniac Mansion Virtual Machine) is a program that enables you to run classic graphical point-and-click adventure games. Basically it’s a software engine that replaces the executable file from a game, allowing you to play it on virtually any platform. Here’s a few: Windows, Linux, Mac OS X, Dreamcast, PocketPC, PalmOS, AmigaOS, BeOS, OS/2, PSP, PS2, SymbianOS and many more...
Amongst the games you can play using ScummVM are Indiana Jones and the Last Crusade, Indiana Jones and the Fate of Atlantis, The Secret of Monkey Island, Monkey Island 2: LeChuck’s Revenge, the Curse of Monkey Island, Broken Sword 1: the Shadow of the Templars, Broken Sword: The Smoking Mirror, Loom, Maniac Mansion, Simon the Sorcerer 1 and 2, Gobliins, etcaetera…



I’ve got around to testing Broken Sword 1 on my PS2 and it works beautifully! I was already a fan of Broken Sword’s but seeing the game graphics on my TV screen was really breathtaking. I installed ScummVM and copied the original game files to an 8GB Pen, plugged in a mouse and voilá – I was watching the Cafe in Paris being blown up! It works just as well on a PC.




So dust your oldies and check out the compatibility list to see whether you can replay them. However, the games that run on ScummVM are mostly abandonware nowadays and will soon be available for download on ScummVM Chapter.



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